Categories: Modeling, Completed Works, Details, Examples, Works in Progress

Finally some progress again

by joshlarsen Email

I think this new design for the railings will work fine, much better than the previous one.

Easy to LOD

by joshlarsen Email

Showing how edge structure can make it easy to LOD a model.

Projecting a normalmap

by joshlarsen Email

I am working on redoing the railings (need something that looks higher poly) and decided to make a highpoly and project a normalmap. If you have a 'normal bump' applied to a 'highpoly' mesh, when you project normals, not only will it project the highpoly mesh, it will also project the applied normlamap. Here are my results from this process so far.

Statue Textured

by joshlarsen Email

Well I completed the texture for the statue last night. I also did a specular and normalmap based on the little tiles that make up the surface.

Ingame

by joshlarsen Email

Well I spent the last day or so playing around with the Unreal Editor. Its been a while since I even opened it so it took a little bit to get everything setup and working ingame, but I finally got it together.

Really just ingame at this point to check my scale and make sure everything is working correct.

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