Category: Examples

Vue Skies

by joshlarsen Email

Spent a little time working with creating skydomes with Vue. Not bad results for a couple minutes setup and a few hours rendering.

Low poly buildings

by joshlarsen Email

I built these quite a while ago for POE for use in the skylines of cities. Very low poly.

Easy to LOD

by joshlarsen Email

Showing how edge structure can make it easy to LOD a model.

Projecting a normalmap

by joshlarsen Email

I am working on redoing the railings (need something that looks higher poly) and decided to make a highpoly and project a normalmap. If you have a 'normal bump' applied to a 'highpoly' mesh, when you project normals, not only will it project the highpoly mesh, it will also project the applied normlamap. Here are my results from this process so far.

Bird Animation

by joshlarsen Email

For my Abbey scene I wanted to model a bird and animate the flight. My intent was to have a flock of birds flying out of the tower (I may still do this, it is appealing).

So I modeled a pigeon, learned to rig it, figured out how to do a looping animation and tied it to a particle generator. The results turned out good, but something just doesn't seem right.

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