Category: Works in Progress

Abbey in Cluny pt7 (are we there yet?)

by joshlarsen Email

I have finished the modeling for this scene and have wrapped up most of my lighting and camera setup.

Whats left to do... The bump maps on the building in the background need to be removed. Same with the bump on the white material on the building in the foreground. The displacement on the bushes/hedges is... wrong, this will be interesting to fix. The terrain is working, but my blends are not. I am going to break this into two pieces and then I wont have to worry about the mix.

Abbey in Cluny pt6

by joshlarsen Email

Getting closer and closer.

I'll look this image over and correct any issues I see and probably wrap this up sometime soon.

First test render.

Abbey in Cluny pt5

by joshlarsen Email

Both buildings (the biggest parts of this scene!) are done now. I think I will remodel the chimneys on the building in the foreground. I added some texture detail, but they are still too plain and have too much on the skyline to not have a model to match the textures.

Trees need some work and the terrain needs to be completed. I will probably model sidewalks and parkbenches and use vue to texture/fill the grassy area and perhaps even little pepples in the foreground where the grass blends onto the sidewalk. We'll see.

Abbey in Cluny pt4

by joshlarsen Email

Tower modeled and the second tower is complete as well. Everything is in position so now I need to focus on textures for the towers, the chimneys need some details added and the trees need to be actually modeled and not just gumdrops in the scene (maybe I will use a vue tree and save the effort). Then the terrain textures/models and a park bench or two. Then I should be ready to start setting up my render scene.

Abbey in Cluny pt3

by joshlarsen Email

I have started on the abbey's main tower

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